//GRIM FANDANGO WIIMOTE CONTROL SCRIPT // Aug. 2008 by Nick D. //CONTROLS // MOVE AROUND - Nunchuk Joystick // SPRINT - Nunchuk Z button // EXAMINE - A button // USE - B button // INVENTORY - Down on Control Pad // NEXT ITEM - Plus // PREV ITEM - Minus // PUT AWAY - Shake wiimote // MENU - Home button // CANCEL/ESC - Nunchuk C button //variables var.joysens = 0.3 //stick threshold var.shakesens = 40 //shake threshold var.acc = 0 //movement if wiimote.nunchuk.joyy <= -var.joysens then keyboard.up = true else keyboard.up = false end if if wiimote.nunchuk.joyx <= -var.joysens keyboard.left = true else keyboard.left = false end if if wiimote.nunchuk.joyy >= var.joysens keyboard.down = true else keyboard.down = false end if if wiimote.nunchuk.joyx >= var.joysens keyboard.right = true else keyboard.right = false end if keyboard.leftshift = wiimote.Nunchuk.ZButton //sprint //actions keyboard.e = wiimote.A keyboard.enter = wiimote.B keyboard.i = wiimote.Down keyboard.Equals = wiimote.Plus keyboard.Minus = wiimote.Minus keyboard.F1 = wiimote.Home keyboard.escape = wiimote.Nunchuk.CButton if var.acc = 0 then if abs(wiimote.relacc) > var.shakesens then var.acc = 1 keyboard.p = true wait 50 ms keyboard.p = false wait 300 ms var.acc = 0 end if end if debug = abs(wiimote.relacc)