Posted by James on Thursday 7th May 2009 @ 8:24 AM
If you're a fan of other classic LucasArts adventure games, I'm sure you will have come across ScummVM - a program which fixes all compatibility issues which the older software brings, and allows it to be run on systems such as Mac OSX, Linux, PSP, Wii, Nintendo DS and even the iPod.
However, ScummVM is designed for the 2D SCUMM engine. LucasArts created Grim Fandango on a new 3D engine known as GrimE, which is what Residual is designed to run, and should be able to make the all too common compatibility issues a thing of the past.
In this alpha stage it runs Grim Fandango on Windows, Mac and Linux with limited functionality, but with your help it could be possible to speed up the development process, whether that's in a form of coding, all sorts of technical and other forms of advice, donations, or by simply showing interest and tapping developers on the back from time to time and wishing them good luck, any help you can offer would be greatly appreciated by the development team.
The project's website can be found at http://residual.sourceforge.net. The contact person for anything related to the Residual project is the leader of the project, aquadran. The team can be contacted via IRC or the official forum.
In other news, we also have a newly added arrangement of Manny and Meche in the sheet music section.
grimtango
02 Aug 09 9:05 PM
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Residual is actually not in active development much as well would like it to be. I wish they'd release a PSP mod for residual so we can take the love of our lives in our pockets at all times . |
ketchua
25 Jun 09 5:15 PM
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I second that.
Grim Fandango running on Ubuntu x64, out-of-the-box? I live for that day... |
tom
14 May 09 4:45 AM
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I will explode when this is finished. It will be the most satisfying day ever. Someday. |
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